Take your fleets and conquer the galaxy. Gain control of Outposts, upgrade them with defenses and reap the rewards. Join a Corporation and take part in 3v3 Outpost assaults to show your strength.
Your Control Center, Fleet bay, Research center, Workshop, Drone bay are all ready for you.
Send Drones to harvest resources or respond to distress calls. Use your research bay to unlock powerful new weapons, craft them in the workshop and upgrade your ships.
Upgrade your ships with new weapons and fittings. Use powerful Cells and Riggings to boost ship performance. Use the Enkars powerful range boost to blast your enemies with vollys of rockets. Deploy a Guardian Titan with full repair systems to boost you and your allies during battle.
A constantly evolving game. Check the in game roadmap for a list of amazing new features and improvements.
So the new server engine is now running alongside the old one while everyone gets the latest update. I have been keeping an eye on it and constantly checking feedback, there are a few minor things that will be fixed asap.
Currently abilities may seem like they take an extra 0.5 sec to activate, this is actually running the same as before but the interface doesn’t update very well. This is on my list and will be sorted once I can turn off the older versions and remove my old code.
Subsystem testing is going well, lots of new stats and whatnot. Stealth, Critical hits, Damage resistances.
I've also added a new named legendary subsystems that are even more powerful but very rare.
I will have more info over the next week or so including some outlines of corp and war changes for the corp update after subsystems.