Command your fleets, capture enemy player sectors and conquer the galaxy in this deep, real-time strategy game. Form a corporation with other players and declare war to take the galaxy for your own, fight off alien XENO invasions and create an unbeatable fleet.

PLAY NOW
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Galaxy Control

Take your fleets and conquer the galaxy. Gain control of Outposts, upgrade them with defenses and reap the rewards. Join a Corporation and take part in 3v3 Outpost assaults to show your strength.

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Station Building

Your Control Center, Fleet bay, Research center, Workshop, Drone bay are all ready for you.
Send Drones to harvest resources or respond to distress calls. Use your research bay to unlock powerful new weapons, craft them in the workshop and upgrade your ships.

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Custom Ships

Upgrade your ships with new weapons and fittings. Use powerful Cells and Riggings to boost ship performance. Use the Enkars powerful range boost to blast your enemies with vollys of rockets. Deploy a Guardian Titan with full repair systems to boost you and your allies during battle.

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Roadmap

A constantly evolving game. Check the in game roadmap for a list of amazing new features and improvements.

NEWS
2019-05-14
Update
[ SUBSYSTEM UPDATE ]

Hey everyone!

The first stage of Subsystems has been launched! You will now find Utility Subsystems can be crafted with enough parts. Parts are currently drops and I will add some to the next event. You will also find a new mission that will reward you with a destroyer subsystem.

As I mentioned in the last post Utility subsystems are launching first, with other ability subsystems coming in once I have got feedback on balancing, cost, drop rates and any bug reports.

I’ve made a few other minor balancing changes:
- Corp creation cost increased.
- Guardian range bonuses for damage weapons reduced slightly.
- Destroyer and Corvette very small speed boost.
- Corsairs have had a buff to shields, armor and energy generation.
- All energy generation and costs has increased x 10, this is to help with new energy generation bonuses.

Utility subsystems will contain the new bonuses for ship speed, damage resistances and more. I’m really looking forward to seeing what people use.

As always I will be keeping an eye on feedback very closely as this is a big new feature so please email if you have any thoughts.

There will also be another new version on the store this week with some fixes, screen updates and battle replays for mobile devices.
There will also be another server update later this week with more balance tweaks.

Thanks!
GAME FEED
20:23 Sun May 2019
Sector Captured
THE__HORDE captured a Sector from TAC
20:14 Sun May 2019
Sector Captured
Chiefers captured a Sector from TAC
20:03 Sun May 2019
Sector Captured
Chiefers captured a Sector from Faceless Fear
19:58 Sun May 2019
Sector Captured
THE__HORDE captured a Sector from Faceless Fear
19:54 Sun May 2019
Sector Captured
Chiefers captured a Sector from Faceless Uni
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